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Random-osity about computers and games and politics and life and stuff.
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Tuesday, November 26, 2013
Civilization, Wilderness, and Population Density
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I don't really have much to say on the topic of population density in fantasy worlds, but I did recently run into a number of posts o...
2 comments:
Thursday, November 21, 2013
Ternary Operator in Go
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A long time ago someone asked how to do the ternary operator in Go . In C or Java you can write max = a > b ? a : b; to select the la...
Sunday, October 20, 2013
Skills: The d6 in B/X
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I faintly remember someone else doing this before, going through B/X and enumerating all the d6 "skill rolls" in that wonderful re...
4 comments:
Tuesday, September 3, 2013
Hyborian Summer Post Mortem
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So I spent quite some time this summer working on a collection of Robert E. Howard's Conan stories. I can't really say why I did thi...
Monday, July 29, 2013
LaTeX PocketMod
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A few weeks ago I wanted to produce a so-called " PocketMod " in LaTeX. The idea is to print 8 small pages of content onto one act...
2 comments:
Saturday, July 27, 2013
Thieves and Traps in B/X D&D
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I noticed two curious things about thieves and traps in B/X D&D, neither of which I had actually fully grok-ed before: The basic rule...
2 comments:
Tuesday, July 16, 2013
Hexographer meets Blackmarsh
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I don't really have anything to say in my defense. Except maybe that I needed to waste excess brain cycles that I would otherwise have s...
1 comment:
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